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We are just 4 days away to the international (US, UK. Australia will get it a day later, Oct 4.) release of Super Smash Bros 3DS, so in honor of it's upcoming release, we're gonna take a look back to all previous Smash Bros games, starting with the very first, Super Smash Bros... For the Nintendo 64!
The game gave us eight (and four unlockable) characters to fight to the death, break targets, board some platforms, race to the finish, beat up a giant hand, and play with four other people on eight (and one unlockable) stages.
While I didn't have an N64, and I still don't, I final got my chance to play Smash 64 when it was released on the Wii's virtual console a few years ago, and my goodness, we have come a long away from this. For one thing, there are no side special moves, meaning you only had three special attacks that you could use. Also, a roaster of 12 fighters is pretty small for a fighting game, same for the game's nine (plus six stages that can only be played by hacking), it felt a little small. This is likely do to the N64's space limitations (N64 cartridges could only hold up to 4 to 64 megabytes), and because of this, three fighters (Mewtwo, Bowser, and King Dedede) had to be cut from the final game, as well as final smashes, an element that wouldn't be seen until Brawl.
Over all: Smash 64 was a great start to the series, but it's very dated, and I'll only recommend playing it if your curious to see how much of the series has changed and where it all started. I'll end this journal with some Smash 64 related videos. Enjoy ^_^
The commercial (USA)
Intro
Game play
The game gave us eight (and four unlockable) characters to fight to the death, break targets, board some platforms, race to the finish, beat up a giant hand, and play with four other people on eight (and one unlockable) stages.
While I didn't have an N64, and I still don't, I final got my chance to play Smash 64 when it was released on the Wii's virtual console a few years ago, and my goodness, we have come a long away from this. For one thing, there are no side special moves, meaning you only had three special attacks that you could use. Also, a roaster of 12 fighters is pretty small for a fighting game, same for the game's nine (plus six stages that can only be played by hacking), it felt a little small. This is likely do to the N64's space limitations (N64 cartridges could only hold up to 4 to 64 megabytes), and because of this, three fighters (Mewtwo, Bowser, and King Dedede) had to be cut from the final game, as well as final smashes, an element that wouldn't be seen until Brawl.
Over all: Smash 64 was a great start to the series, but it's very dated, and I'll only recommend playing it if your curious to see how much of the series has changed and where it all started. I'll end this journal with some Smash 64 related videos. Enjoy ^_^
The commercial (USA)
Intro
Game play
Losing interest in DA, thinking about a new start.
So, I haven't posted any thing to DA in a long time, and it's not because I have an art block, it's cause I'm starting to loose interest in this site to the point that I just don't feel motivated to post here any more. I don't want to get into reasons why I don't post here any more, but all I will say is cause of DA's limitations, and that my interest for drawing has been outside of those limitations for quite some time now. Now you maybe thinking that I'm planing to leave DA, not really cause for a while now, I've been thinking about give my DA account a new start. I want to try to post more fan art, and maybe a few random doodles every onc
Another Year Older.
Welp, it's that one time of the year again, my birthday. While last year went by alright, I'm hoping that this year will be even better for me. Also looking back from last year, my art has really started improving a bit, I'm glad that it's starting to get better.
Gallery Clean Up!
Been meaning to do this for a while, but I just recently cleaned out my gallery, mostly gotten rid of art work that I don't think was really good, and really old stuff as well. Sorry if I got rid of something you really liked, but I want to move on and forget some of those pictures.
Happy New Year!
Welp, it's 2016 in my timezone now. 2015 was pretty good for me. Had a few ups and downs, but it went well for me. I'm looking forward to the return of MST3K and Samurai Jack, and Sonic's 25th anniversary. 2016 is gonna be a pretty big year, and he's hoping for a very great year.
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